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Results for tag: Game

Perl GameDev: an interview with Construder's author
Thursday, 07 July 2011
Tags: [Construder] [Game] [elmex] [gamedev. opengl] [games] [interview]
For the past several months Perl has gained a lot of momentum in game development. The SDL Perl community now has a complete manual for beginners and nice, sugary layers built on top of a fast and stable API. March's game challenge spawned over 15 new games , and all over the world we've seen mini-courses, talks and even printed magazine articles. But nothing prepared us for Construder : a jaw dropping 3D game created by Perl hacker Robin Redeker, known as "elmex". It features futuristic settings with some nice graphics and an (almost) infinite world for you to build and play with!

Construder is so cool we wanted everyone to know about it, so we made a quick interview with Robin, who is not only a great programmer but also a very nice guy. Check it out!
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SDL Perl Game Contest - week 4 roundup
Saturday, 02 April 2011
Tags: [Contest] [Game] [Perl] [SDL] [games]
Hi everyone! Sorry for delaying this post, it's been one hellish week...
Wow, 4 weeks already... can you believe it? I'm really sad this is the last round of the SDL Perl Game Contest - I guess time flies when you're having fun - but I'm also pretty excited to show you guys the awesome entries we had this week. Check'em out!
Electric Lines , by JT Palmer (jtpalmer)
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SDL Perl Game Contest - week 3 roundup
Wednesday, 23 March 2011
Tags: [Contest] [Game] [Perl] [SDL] [games]
Alright, boys and girls, it's the moment you've been waiting for all week: The SDL Perl Game Contest weekly showdown. Round. Three. FIGHT!!
Bubble Breaker , by Tobias Leich (FROGGS)

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SDL Perl Game Contest - week 2 roundup
Wednesday, 16 March 2011
Tags: [Contest] [Game] [Perl] [SDL] [games]
Yes, I know it's already wednesday, sorry for the delay! The SDL Perl Game Contest continues - I should know, I'm about halfway through my third game now! - and last week we had some real nice entries. Check 'em out!
Wheel of Fortune , by Tobias Leich (FROGGS)

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SDL Perl Game Contest - week 1 roundup
Tuesday, 08 March 2011
Tags: [Contest] [Game] [Perl] [SDL] [games]
As you probably know, last week we started the SDL Perl Game Contest (more like a Game Challenge, as people pointed out), where you have to write one game per week throughout the entire month of March!
So far we had some awesome entries - people really stood up to the challenge! Check them out:
Solar Conflict , by JT Palmer (jtpalmer)
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The SDL Perl Game Contest!
Friday, 25 February 2011
Tags: [Contest] [Game] [Perl] [SDL]
Let's get a Party Started
Sure, you know what SDL is, right? Well, SDL has very nice Perl
bindings that let you use the power and flexibility of Perl to write
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SDL 2.512 released - Layers Support added
Tuesday, 31 August 2010
Tags: [EyeCandy] [Game] [Releases] [SDL]
The new release of SDL adds Layer support, which means that rendering surfaces by layers is a lot easier. SDL 2.512 has several other changes too. An experimental physics interface and minor fixes. Have a look at the CHANGELOG.
Here is an implementation of the new Layer stuff. Solitaire .

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