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NAME

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SDL::GFX::FPSManager - data structure used by SDL::GFX::Framerate

CATEGORY

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GFX, Structure

METHODS

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new

 use SDL;
 use SDL::GFX::Framerate;
 use SDL::GFX::FPSManager;

 my $fps = SDL::GFX::FPSManager->new(0, 0, 0, 0);

Initialize the framerate manager object. Arguments: framecount, rateticks, lastticks, rate.

framecount

 my $fc = $fps->framecount;

Returns the framecount.

rateticks

 my $rt = $fps->rateticks;

Returns the rateticks.

lastticks

 my $lt = $fps->lastticks;

Returns the lastticks.

rate

 my $r = $fps->rate;

Returns the rate.

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